Alterac Valley
40 vs 40 · levels 51-60 (reported; one database lists a wider range)
Map and plan
Push down the valley and kill the enemy general (Vanndar Stormpike in Dun Baldar for Alliance, Drek'Thar in Frostwolf Keep for Horde). Towers, bunkers, graveyards and captains along the way make the push easier. In later Classic versions, teams also lose by running out of reinforcements; whether Forever uses that is not confirmed.
New in Forever: Blizzard said Alterac Valley will give less Honor than before so it is not the obvious Honor farm, while the other battlegrounds give more (Forever podcast, Oct 15 2026, via Wowhead). No numbers were given. No map changes have been published, and it is not known which Classic version of Alterac Valley Forever uses. It has its own Mark of Honor, plus Stormpike Guard (Alliance) and Frostwolf Clan (Horde) reputation.
The plan
- The first minutesMost of the team rides down the main road toward the enemy. A few players stay home to defend. Listen to the raid leader. In a 40-player battle, following the plan matters more than any single fight.
- The middle gameTake enemy graveyards so your dead revive closer to the front. Burn towers and bunkers by clicking their flag, then guard them until they burn. Kill the enemy captain if the leader calls it.
- Closing it outGather at the enemy base before pulling the general. The general has guards and hits hard. Pull together on the leader's call. Do not run in one by one.
Your job by role
Defender
Stay at your towers, bunkers and graveyards. Click an enemy-taken flag back before it burns. Call 'inc' early.
Healer
Stay with the main raid, behind the front line. Heal the tanks on the general and captains.
Damage
Push with the raid. Take graveyards and towers. Stop enemies who are clicking your flags.
Tank
Hold the general and captains on the leader's call.
Scout
Watch the main road and the mines. Call big enemy groups so the raid is not surprised.
Calls you will see in chat
| SH / SP GY | Stonehearth or Stormpike graveyard. |
| IB / TP | Iceblood or Tower Point. |
| FW GY | Frostwolf graveyard. |
| SF / SFGY | Snowfall graveyard in the middle. |
| DB | Dun Baldar, the Alliance base. |
| Drek / Vann | The Horde general Drek'Thar or the Alliance general Vanndar. |
| inc IB 5 | Five enemies coming to Iceblood. Swap in any location. |
| wait for pull | Do not attack the general or captain until the leader says go. |
Newcomer mistakes
- Attacking the general before the raid is ready.
- Leaving after a tower is clicked. It needs guarding until it burns.
- Ignoring the raid leader and running off alone.
- Fighting in the middle forever while no one takes objectives.
- Everyone pushing, nobody defending, so enemy graveyards end up on your doorstep.
See all four maps on the Battlegrounds page, and class tips in each class guide.