Alterac Valley

40 vs 40 · levels 51-60 (reported; one database lists a wider range)

Map and plan

40 vs 40Levels 51-60 (reported; one database lists a wider range)

Push down the valley and kill the enemy general (Vanndar Stormpike in Dun Baldar for Alliance, Drek'Thar in Frostwolf Keep for Horde). Towers, bunkers, graveyards and captains along the way make the push easier. In later Classic versions, teams also lose by running out of reinforcements; whether Forever uses that is not confirmed.

New in Forever: Blizzard said Alterac Valley will give less Honor than before so it is not the obvious Honor farm, while the other battlegrounds give more (Forever podcast, Oct 15 2026, via Wowhead). No numbers were given. No map changes have been published, and it is not known which Classic version of Alterac Valley Forever uses. It has its own Mark of Honor, plus Stormpike Guard (Alliance) and Frostwolf Clan (Horde) reputation.

Dun Baldar (Vanndar Stormpike): Alliance base and general. Horde wins by killing Vanndar here.Dun Baldar North and South Bunkers: Two bunkers guarding Dun Baldar. Burning them removes their archers.Irondeep Mine: Mine on the Alliance side. Gives supplies to the team that holds it.Stormpike Aid Station: Graveyard near Dun Baldar.Stormpike Graveyard: Alliance graveyard. Key target for Horde pushing north.Icewing Bunker: Bunker on the road south of Stormpike.Stonehearth Outpost (Balinda): Alliance captain Balinda Stonehearth. Stonehearth Graveyard and Bunker are nearby.Snowfall Graveyard: Middle graveyard. Starts neutral; either side can take it.Field of Strife: Open middle ground where the two armies often meet.Iceblood Garrison (Galvangar): Horde captain Galvangar. Iceblood Tower and Graveyard are nearby.Tower Point: Horde tower south of Iceblood.Coldtooth Mine: Mine on the Horde side. Gives supplies to the team that holds it.Frostwolf Graveyard: Horde graveyard. Key target for Alliance pushing south.Frostwolf East and West Towers: Two towers guarding Frostwolf Keep.Frostwolf Relief Hut: Graveyard near Frostwolf Keep.Frostwolf Keep (Drek'Thar): Horde base and general. Alliance wins by killing Drek'Thar here.Dun Baldar (Vanndar Stormpike)Dun Baldar North and South BunkersIrondeep MineStormpike Aid StationStormpike GraveyardIcewing BunkerStonehearth Outpost (Balinda)Snowfall GraveyardField of StrifeIceblood Garrison (Galvangar)Tower PointColdtooth MineFrostwolf GraveyardFrostwolf East and West TowersFrostwolf Relief HutFrostwolf Keep (Drek'Thar)
schematic, not to scale. A long valley with Alliance at the top (north) and Horde at the bottom (south), as on the in-game map. Blue: Alliance. Red: Horde. Gold: neutral.

The plan

  1. The first minutesMost of the team rides down the main road toward the enemy. A few players stay home to defend. Listen to the raid leader. In a 40-player battle, following the plan matters more than any single fight.
  2. The middle gameTake enemy graveyards so your dead revive closer to the front. Burn towers and bunkers by clicking their flag, then guard them until they burn. Kill the enemy captain if the leader calls it.
  3. Closing it outGather at the enemy base before pulling the general. The general has guards and hits hard. Pull together on the leader's call. Do not run in one by one.
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Your job by role

Defender

Stay at your towers, bunkers and graveyards. Click an enemy-taken flag back before it burns. Call 'inc' early.

Healer

Stay with the main raid, behind the front line. Heal the tanks on the general and captains.

Damage

Push with the raid. Take graveyards and towers. Stop enemies who are clicking your flags.

Tank

Hold the general and captains on the leader's call.

Scout

Watch the main road and the mines. Call big enemy groups so the raid is not surprised.

Calls you will see in chat

SH / SP GYStonehearth or Stormpike graveyard.
IB / TPIceblood or Tower Point.
FW GYFrostwolf graveyard.
SF / SFGYSnowfall graveyard in the middle.
DBDun Baldar, the Alliance base.
Drek / VannThe Horde general Drek'Thar or the Alliance general Vanndar.
inc IB 5Five enemies coming to Iceblood. Swap in any location.
wait for pullDo not attack the general or captain until the leader says go.

Newcomer mistakes

  • Attacking the general before the raid is ready.
  • Leaving after a tower is clicked. It needs guarding until it burns.
  • Ignoring the raid leader and running off alone.
  • Fighting in the middle forever while no one takes objectives.
  • Everyone pushing, nobody defending, so enemy graveyards end up on your doorstep.

See all four maps on the Battlegrounds page, and class tips in each class guide.

Sources

  1. Blizzard to Lower Alterac Valley Honor and Increase All Other Battlegrounds Honor in WoW: Forever (Wowhead News)
  2. WoW Forever Honor changes: Alterac Valley and the other battlegrounds (Forever Wisp)
  3. WoW Forever Battlegrounds: All Four Maps, Brackets and Marks (wowforevertierlist.com)